I didn't like the way the texture on the petals were repeating, so I re-did it a little.
I also went back through some of my older stuff came across some animations that I thought were interesting.
This is a test animation for a robotic foot:
This is a weird Tube thing in black and white.
And here it is again, with different lighting and texturing.
A test of Blender's ray-tracing
A family logo thing
That's all for this time. I think I'm done with Blender for a little while, but at some point I'll probably start using it to create in-game assets, a much different kind of work.